Skills

SKILLS



Knowledge of high and low pipelines, high- and low poly modeling, sculpting, baking textures, PBR texturing, hand painted textures, use of the Unreal Engine 4 editor and Blueprint, C# scripting for

Unity 5



Software:


3DsMax:                                      modeling, subD modeling, rendering, texture baking, rigging

Blender:


Adobe Photoshop CC:              image editing, texture creation

Adobe Audition CC:                  basic audio editing and recording

Adobe Illustrator CC:

Adobe Premiere CC:


Substance Painter, Designer:  texture creation, texture baking, rendering

Microsoft Office:                        Word, Excel, PowerPoint, …

Microsoft Visual Studio

xNormal

zBrush 4R6:                                sculpting


Scripting:


C# for Unity

Blueprint for Unreal Engine 4

Maxscript for 3DS Max



Game Engines:


Unreal Engine 4

Unity 5


Curriculum Vitae here

EDUCATION

2007 - 2013

Don Boscocollege Kortrijk

Sciences and Mathematics (ASO)


2001 - 2007

VBS Bellegem

Primary Education


2013 - 2017

Howest Kortrijk

Digital Arts and Entertainment - Gamegraphics Production