Skills

SKILLS

 

 

Knowledge of high and low pipelines, high- and low poly modeling, sculpting, baking textures, PBR texturing, hand painted textures, use of the Unreal Engine 4 editor and Blueprint, C# scripting for

Unity 5

 

 

Software:

 

3DsMax: modeling, subD modeling, rendering, texture baking, rigging

Blender:

 

Adobe Photoshop CC: image editing, texture creation

Adobe Audition CC: basic audio editing and recording

Adobe Illustrator CC:

Adobe Premiere CC:

 

Substance Painter, Designer: texture creation, texture baking, rendering

Microsoft Office: Word, Excel, PowerPoint, …

Microsoft Visual Studio

xNormal

zBrush 4R6: sculpting

 

Scripting:

 

C# for Unity

Blueprint for Unreal Engine 4

Maxscript for 3DS Max

 

 

Game Engines:

 

Unreal Engine 4

Unity 5

 

Curriculum Vitae here

EDUCATION

2013 - 2017

Howest Kortrijk

Digital Arts and Entertainment - Gamegraphics Production

 

2007 - 2013

Don Boscocollege Kortrijk

Sciences and Mathematics (ASO)

 

2001 - 2007

VBS Bellegem

Primary Education

 

Copyright @ All Rights Reserved