Unreal Engine 4
It is a hack and slash type game where you can manipulate your environment to defeat your enemys.
This game is in colaboration with:
Art: Daan Van de Sijpe
Art: Kevin Blondeel
Dev: Arthy Neirynck
Dev: Arne De Pontieu
The input I have in this game is mainly the Level Design. Building out the game levels and art presentations in Unreal Engine 4. A second contribution are several partical effects in the game.
Find the trailer here
Unity Project
Sneak Peace is a fast paced partygame for 2 to 4 players. To win you need to use your stealth, steady aim and power-ups to score the target kill count.
This game was created in colaboration with:
Art: Laurence Dattoli
Dev: Arthy Neirynck
Dev: Rob Boone
Dev: Niels Dewitte
My contribution to Sneak Peace was Level Design, asset production for the levels and UI graphics and implementation of them.
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